Early game just take what you can get, but long term watch for nice pieces of crit gear It’s hard to pull off when you are still new but getting crit rate to 100% then focusing on getting crit damage up will ultimately deal more damage then focusing on getting attack up. Good rule of thumb is start looking at more defensive teams at about the time you reach lvl 11-13ish in dungeons Survivabiliy will eventually matter a lot but not much in early game, when combos like that one can just one shot steamroller every thing in your path. But if you get those 3 set up right you can go a long ways (though not forever) just on that combo. Then fill your final slot with whatever takes your fancy. Make sure you get their speed in the right order (highest speed always goes first) so the spirit host goes first warmaiden benefits from attack up and goes second and elhain in your best offensive gear goes third and benefits from both attack up and defense down. The benefits from that (and from weaken if you find a hero who can provide that for you) do stack with the atk up from spirit host. a big fat bust.īetter early game strategy is to farm up a warmaiden for her aoe def down attack rather then going for the two atk up options. I farmed on normal difficulty, on hard difficulty, on the boss fight, on other various previous fights. Does anyone know the chances for it to drop Spirithost? Because I have literally made around 75-90 games, and from all those games, it dropped me that goddamn Greybeard AT LEAST 4 times, if not 5 or 6, I don't remember already because I might have used one or two of them for champ level ups and not even once did it drop Spirithost. So, I've been grinding that campaign location, AND IT NEVER DROPPED HER. So, I see that Durham Forest drops Spirithost which sounds like pretty good option - an ascended Strengthen skill gives 50% atk bonus, combined with Warpriest's 25% atk boost so a 75% attack boosted level 5 Valley of Death (I already lucked with the skill upgrades so I have it already) is gonna be doing some nutty oneshots. So, I am a pretty new player, and I have this idea in mind - to have one carry - Elhain, and three supports around her to tank the damage for her, keep her alive and buff her.
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